Published Sep 12, 2026, 11:10 AM EDT Sharmila is an engineer-turned-gaming hardware journalist and freelance contributor at ScreenRant who has been covering the gaming and tech industry since 2021. While she first built her expertise writing about video games, she has since pivoted towards gaming hardware, with a focus on PC components, peripherals, handhelds, and performance-driven tech. When she’s not testing gear or writing about the latest hardware trends, she can usually be found diving into competitive shooters or keeping up with the evolving esports scene. The Nintendo 64 may be nearly three decades old, but that has not stopped developers from creating new games for the iconic console. At the same time as Nintendo is bringing classics like Ocarina of Time to modern hardware, some fans are bringing modern titles to the classic system. One of the latest of such projects attracting attention is Noah and the Poohloudies, an ambitious homebrew 3D platformer that is being developed for the original N64 alongside several other classic systems. Created by independent developer Walfrido Abejón, Noah and the Poohloudies is an unusual project because it is being designed to run across a wide range of aging hardware. The game is currently planned for the original PlayStation, N64, Sega Saturn, Dreamcast, 3DO, and Nokia N-Gage, with a PC version also in development. Noah and the Poohloudies Takes Inspiration From Classic Games At its heart, Noah and the Poohloudies is a 3D platforming adventure inspired by the games of the late 1990s, as showcased by the creator's Golden Age Turbo X account. You take control of Noah, a small robot who must explore different environments and help the creatures known as Poohloudies. The game combines platforming, exploration, collecting, and character abilities, giving it the kind of open-ended structure that feels familiar to fans of classic N64 titles. The concept has also been described as a mix of ideas associated with Super Mario 64, Pokémon, and Tamagotchi. Players are not simply expected to move from one level to the next. The Poohloudies play an important role in progression, with the creatures offering abilities and requiring attention as the player moves through the game's world. What makes the project especially interesting, however, is the technical challenge behind it. Developing a modern game for the N64 is very different from making one for a current console, and Abejón is working with multiple platforms that all have their own limitations. According to coverage of the project, he is building the technology needed for the different versions himself while using open-source development tools. Interestingly, the developer has said that bringing the game to the Dreamcast is comparatively easy, while older and less conventional hardware presents much bigger challenges. The N64, Sega Saturn, 3DO, and N-Gage versions therefore serve as more than simple ports, contributing to a broader experiment in seeing how far these classic machines can be pushed. A New Game for the Nintendo 64 For N64 fans, the most exciting part is simply seeing an entirely new 3D game being designed with the original hardware in mind. The N64 has received homebrew titles and fan projects over the years, but Noah and the Poohloudies stands out because of its scale and the sheer number of platforms being targeted. There is still no confirmed commercial release date, and development is ongoing. Even so, the project is a fascinating reminder that the N64 is not quite finished yet. Nearly 30 years after the console launched, independent developers are still finding new ways to create games for it—and Noah and the Poohloudies could become one of the more memorable examples of modern Nintendo 64 homebrew. After all, for retro fans, the chance to play a genuinely new game on a console from the 1990s is exciting enough.
Brand-New Nintendo 64 Game Officially Announced
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