Phantom Blade Zero’s Install Size Is Much Bigger Than Expected Published Oct 17, 2026, 2:09 PM EDT Nazmul Roosevelt is a journalist who has spent years covering the video games industry with a focus on clarity, accessibility, and genuine curiosity. He works to help players understand the people, craft, and decisions behind the entertainment they love. From game developers, to the technical artists, and communities shaping modern gaming; if you have a story worth sharing, he’s always open to hearing it... And if you happen to know anything about that secret Twin Peaks game in development, he’d especially like to talk. Sign in to your TheGamer account Here's hoping you can free up some serious space before Phantom Blade Zero's launch. According to new backend data pulled from Twitter user PlayStation Game Size, the upcoming wuxia‑action title will require a massive 134.857 GB download on PS5. This puts it as one of the largest day‑one installs of the generation, with preloading beginning exactly two days before release on October 27. October 29 is when the game launches, so those excited to jump in immediately will need to clear a good bit of room well ahead of time. Since the game is launching as digital-only with no physical disc planned, those with slower internet speeds may need to prepare accordingly. The massive file size isn’t entirely surprising since Phantom Blade Zero is built on Unreal Engine 5, and the studio has repeatedly emphasized its focus on dense environments with realistic textures and high‑fidelity animation to maintain the readability of the action, as well as having combat that blends traditional wuxia choreography with steampunk tech. Phantom Blade Zero’s Install Size Matches FF7 Rebirth, Call of Duty, and Gran Turismo Unreal Engine 5 Games Keep Pushing PS5 Storage Limits UE5 titles have consistently pushed storage limits thanks to how the engine handles shader compilation, and S-Game's latest appears to be no exception. For PS5 owners, especially those on the base model with just one terabyte, this download requirement will surely cause some tough decisions about what stays installed. Earlier last month, TheGamer visited S‑Game’s mo‑cap studio in China and spoke with director Qiwei “Soulframe” Liang during a group interview. As highlighted in that piece, Phantom Blade Zero has had a ridiculous amount of work put into it, which goes some way towards explaining how much space it's going to take up. With preload set for October 27 and launch on October 29, Phantom Blade Zero is shaping up to be one of the year’s biggest releases, both in anticipation and the literal storage it's going to eat up. If you plan to play on day one, start clearing space now. Phantom Blade Zero Systems Released October 29, 2026 ESRB Unreal Engine 5 Developer(s) S-Game Publisher(s) S-Game Engine Unreal Engine 5
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