12 Things In Marvel's Spider-Man 2 Most Players Never Discover

12 Things In Marvel's Spider-Man 2 Most Players Never Discover

Updated Jul 26, 2026, 11:00 AM EDT Kyle Gratton is an editor and writer based out of Kansas City. He received a bachelor's degree, dual majoring in English and History with a minor in Film and Media Studies, and has been a senior staff writer and reviewer for Screen Rant's Gaming section since 2021, with roles in editorial, and various freelance projects. A terminal Midwesterner who graduated from the University of Kansas, Kyle also has knowledge and interest in literature, film, film adaptions of literature, and history. Find Kyle on Bluesky: kwg.bsky.social and Letterboxd: KyleG5 Marvel's Spider-Man 2 delivers a New York City that's larger and more detailed than its predecessors, with new gameplay additions to accompany it. This means there are plenty of nooks and crannies for developer Insomniac Games to sequester hidden secrets. From gameplay quirks to easily missed encounters and Easter eggs, there are plenty of things players may never notice in Spider-Man 2. While Insomniac's three Spider-Man games take place in a self-contained universe (well, except for the Spider-Verse reference), it still frequently touts the trappings of Marvel's comics and films. Many Insomniac iterations of beloved characters are familiar to fans, and even references to the wider Marvel canon can be found in places they might be expected. Still, the streets of New York are numerous, and a Spider-Man zipping by on a web is liable to miss some details. Solving a Rubik's Cube Do It On The Fly, Literally Once in a while, it almost seems like Spider-Man is taking a page from Deadpool with the silly tricks he pulls. In a "you had to know it's there" moment, Peter Parker's Spider-Man shows off that he's got brain to top off that brawn. The trick to this one is to get as high up in the air as possible as Peter Parker. Then, dive-bomb toward the ground. If you hold down the square button and move the left thumbstick down while Spidey's diving through the air, he'll pull out a Rubik's Cube and start to solve it on the fly (so to speak). If you're high up enough, he'll even manage to solve it. Waving To New Yorkers Embodying The Friendly Neighborhood Spider-Man With the joys of swinging through New York at high speeds—made even better by Spider-Man 2's introduction of the Web Wings—many players may not have taken the time to stroll through the crowds of the city's busy sidewalks. The DualSense's Square button is normally reserved for attacking baddies, but pressing it around bystanders will cause Spider-Man to greet his fellow New Yorkers. Spidey will wave, salute, and point at passersby. Every once in a while, a pedestrian will have a unique interaction too, seen by pressing the Triangle button when a prompt appears—like getting a bear hug from a fan or doing a little dance. NPC Conversations Are The New Yorkers Okay? This is one of the better-known "hidden" features of Spider-Man 2, but it's easy to miss if you don't know about it. Most games have background NPCs speaking set, scripted lines, but Spider-Man 2 gave their voice actors prompts and had them ad-lib. This resulted in some of the most hilarious interactions for Spider-Man to potentially overhear as he's wandering the streets of New York. Among the most ridiculous conversations are two young nannies discussing the merits of dousing a baby in gasoline to keep it clean ("Not gasoline, petroleum jelly!"), and Nathan Fillion and Alan Tudyk voicing two bodega cat mascots who practically invite passersby to rob them (because their prices are so low, you see). Group Yoga In A Brooklyn Park Insomniac's digital New York is surprisingly alive, and citizens can be seen going about their day in a number of ways. Spider-Man may stumble across a group yoga session, like the one pictured above in a Downtown Brooklyn park. The instructor will "sense a lot of chaos within" Spider-Man, suggesting some yoga may help. Pressing Triangle when the prompt appears will see Spider-Man and two others follow the instructor through a handful of poses. Getting Hit By The Coney Island Roller Coaster Before It's Wrecked By Kraven's Hunters A fairly significant story mission, where Harry's symbiote powers first manifest, takes place at Coney Island. The dramatic conclusion sees Peter and Harry saving roller coaster riders from almost certain death as its tracks collapse, but visiting the amusement park before Kraven's hunters attack will let players see the attraction in motion. Standing on the tracks will even cause the roller coaster to hit Spider-Man as it comes around and knock him out of the way; a fairly insignificant detail, but one many aren't likely to see before the early-game mission destroys the coaster. Rick & Phin Mason's Graves In A Cemetery In Harlem During the main story of Marvel's Spider-Man 2, Miles visits the grave of his father, Jefferson Davis, and there's a trophy for finding and visiting Aunt May's burial site while controlling Peter, but there are two other headstones of significance to find: those of Rick and Phin Mason. Phin was Miles' childhood friend, and turned out to be the Tinkerer in Marvel's Spider-Man: Miles Morales, the game's main villain. She took up the mantle after the death of her brother Rick, who was the original Tinkerer. Miles' Camouflage Against Symbiote Enemies Turning Invisible Mid-Combat Doesn't Work Miles' special ability to turn invisible is especially helpful in Spider-Man 2's many stealth sequences, but it can be useful in open combat as well. Human enemies can be befuddled mid-brawl if Miles turns invisible, giving players a chance to reposition or execute a finishing move. However, the game's symbiote enemies, which appear all over New York controlling innocent civilians after Venom fully manifests, appear to be immune. Whether it's through echolocation, infrared sight, or some other fine-tuned sense, the symbiotes will keep battling Miles when he tries to pull a fast one. Suit-Specific Finishers Certain Spider-Man Suits Have Special Moves Marvel's Spider-Man 2 has a number of suits to unlock for both Peter and Miles, but some of them come with secret benefits. Finishers, executed by pressing Triangle and Circle when enough Focus is banked, are some of the flashiest moves to be used in combat, and certain suits allow for unique ones. A couple examples include Miles' Programmable Matter suit, which has a set of Spider Arms usually reserved for Peter in Spider-Man 2, and his Bodega Cat Suit, where Spider-Man (the cat) will emerge from the backpack to help Spider-Man (the superhero) deliver a final blow to a baddie. Rhino's Head A Glitch Hints At Rhino's Fate Kraven's Great Hunt results in the death of multiple supervillains, including Scorpion and Shocker. One prey Kraven never interacts with, though, is Rhino. One of the big bads in Miles Morales, Rhino was seemingly cut from Spider-Man 2. Only a glitch will reveal an unused room, where Rhino's sad fate can be seen, his head mounted on Kraven's wall as a trophy. The low texture quality of the objects in the unused room suggest it was cut from the game relatively early in production, perhaps when it became clear Rhino wouldn't play a significant role in the story. The Hand's New York Base Yet Another Daredevil Easter Egg Spider-Man 2 has a number of links to Daredevil, known to the public as attorney Matthew Murdock, but one especially sneaky reference hints at one of the blind superhero's notable antagonist organizations, the Hand. With origins in feudal Japan, the comics' version of the Hand still thrives in the 21st century, and has had conflicts with many notable heroes, including Wolverine, who is a part of Insomniac's universe. The Spider-Man 2 Easter egg is nothing more than a room filled with books, weapons, and occult objects, but its placement in Hell's Kitchen, a red flag hanging outside, and the Hand's proclivity for dark magic all make a rather convincing argument.

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