10 Greatest Batman Games of All Time

10 Greatest Batman Games of All Time

Image via Rocksteady Games Published Jul 20, 2026, 8:09 PM EDT Eddie Possehl is a dynamic and driven writer/director with a passion for the written word and all things film, television, comics, and games. His passion for storytelling led him to establish his own production company in hopes of achieving his dreams. His dedication to his craft has attracted renowned talent like Yuri Lowenthal to collaborate with him on his projects. As he grows and improves, Eddie is a shining example of a self-starter. Sign in to your Collider account Right next to Spider-Man, Batman has one of the most successful and popular careers for a superhero in video games. While he is better-known for the titles within the Batman: Arkham Asylum franchise, the Caped Crusader has been around in gaming for quite some time—since 1986, actually, with Batman on the Amstrad CPC, a game that predates the Dark Knight's first major big-screen appearance. With there being over 30 Batman-centric video games, he's had many chances to impress audiences, allowing them to step into his suit and protect Gotham City from the many rogues in his gallery. Moreover, the Bat has been on computers, handheld devices, and home consoles, as well. Indeed, Batman has thrived in the video game space, and this list will rank the best titles in his long career in the medium based on their gameplay, story, and the impact they had on the hero's overall journey. 10 'Batman Begins' (2005) Image via Warner Bros. Games Everyone knows Christopher Nolan's The Dark Knight franchise, which began in 2005 with Batman Begins. Thankfully for gamers, this movie was released back when movie tie-in video games were still widely prevalent. So, those who enjoyed seeing Christian Bale on theater screens got the chance the same year to play as his Batman. Much like the Sam Raimi Spider-Man movie tie-in games, this title got some of the original movie cast to return to voice their roles in the game. Many consider it one of the better movie tie-in games to be released in this era, with some really cool aspects of the game even being taken for Batman: Arkham Asylum. It may not be as sleek as the most well-known Batman game franchise, but there's absolutely no denying that they took inspiration from this title. 9 'Batman: The Brave and the Bold — The Video Game' (2010) Image via Warner Bros. Games One of the most fun Batman television series over the years is, without a doubt, the lighthearted and cartoony Batman: The Brave and the Bold. So, it's safe to say that, in 2010, when Batman: The Brave and the Bold — The Video Game released, people were pretty excited to see this show come to life in a whole new way. Fans praised this game for pretty much the same reasons they praised the beloved television show: it's fun, goofy, comic book-inspired, and all-around a total blast. There's a lot of fun here, mainly because its meta, self-aware approach translates so well into the gaming medium, and with so many dark and gritty video game iterations of the Caped Crusader, it is a huge breath of fresh air. 8 'LEGO Batman 2: DC Super Heroes' (2012) Image via TT Games The LEGO Batman game franchise is beyond iconic. Every single entry in the franchise is considered an absolute banger, and one of the best comes in the form of LEGO Batman 2: DC Super Heroes. After one great installment to kick off the series, they needed a good follow-up, and while it was always going to be difficult, they managed to pull off a great sequel. LEGO Batman 2: DC Super Heroes didn't just take what was good about the first project and attempt to improve upon it, but added new content that innovated on the typical formula. This game introduced an open-world Gotham City, playable characters outside of the typical Batman cast, and became the very first LEGO game to bring full-fledged voice acting. 7 'Batman: Arkham Origins' (2013) Image via Warner Bros. Games There's no secret that a profound number of players and fans across the world have so much love for the Batman: Arkham Asylum franchise. While the main trilogy is easily the best in the series, there's also a great prequel game titled Batman: Arkham Origins. With a new voice cast and a new studio developing the project—WB Games Montréal rather than Rocksteady Studios—people were initially unsure about the project. However, it managed to quell people's worries upon release, thanks to all of the work that WB Games Montréalgenuinely put into it. With Deathstroke (Mark Rolston) being introduced to the fold, people got more and more excited. At the end of the day, Batman: Arkham Origins was a prequel that enriched the original's plot and a great addition to this universe. Collider Exclusive · Action Hero Quiz Which Action Hero Would BeYour Perfect Partner? Rambo · James Bond · Indiana Jones · John McClane · Ethan Hunt Five legends. Five completely different ways of getting out alive — with style, with muscle, with charm, with luck, or with a plan so intricate it probably shouldn't work. Ten questions will reveal which action hero was built to have your back. 🎖️Rambo 🍸James Bond 🏺Indiana Jones 🔧John McClane 🎭Ethan Hunt FIND YOUR PARTNER → 01 You're dropped into a dangerous situation with no warning. What do you need most from a partner? The first few seconds tell you everything about who belongs beside you. ASomeone who already has three contingency plans running and is calmly working through all of them. BSomeone who reads the terrain instinctively and knows exactly how to use it against the enemy. CSomeone who keeps their nerve and their sense of humour when everything is falling apart. DSomeone who knows the history of wherever we are and what we're walking into. ESomeone with the right contact, the right cover identity, and the right exit already arranged. NEXT QUESTION → 02 You have to get somewhere dangerous, fast. How do you travel? How you get there is half the mission. AOn foot through terrain no one else would attempt — I move where vehicles can't follow. BOn a motorcycle, a cargo plane, or anything else that gets me there before I think too hard about it. CIn something that belongs to someone else — borrowed, stolen, or improvised under fire. DFirst class, with a cover identity and a gadget that does something I won't explain until it's needed. EBy whatever means are available — I've driven, flown, and once arrived by camel. The destination matters, not the method. NEXT QUESTION → 03 You're pinned down and outnumbered. What does your ideal partner do? This is when you find out what someone is really made of. ADisappears into the environment, flanks them silently, and ends it before I've reloaded. BCracks a one-liner, grabs a fire extinguisher or a chair, and improvises something that somehow works. CProduces a gadget specifically designed for this exact scenario and uses it with infuriating precision. DPulls out a whip, a pistol, and an archaeological insight that somehow gets us out alive. ENeutralises the threat with maximum efficiency and minimum words — they were already three moves ahead. NEXT QUESTION → 04 The mission is paused. You have one evening to decompress. What does your partner suggest? Who someone is when the pressure drops is who they actually are. AA bar with terrible lighting, cold beer, and absolutely no questions about feelings. BThe finest restaurant in the city, a bottle of something expensive, and a conversation that is equal parts brilliant and exhausting. CA local dig site, a museum after hours, or a long story about why that particular artefact matters to human civilisation. DPizza. Bad TV. Falling asleep halfway through a movie neither of you were watching anyway. EA debrief that turns into three hours of contingency planning that somehow becomes the most fun you've had all week. NEXT QUESTION → 05 How do you prefer your partner to communicate mid-mission? Good communication is the difference between partners and a liability. APrecise and minimal — tell me what I need to know and nothing else. Every word has a cost. BDeadpan and dry — keeping it light keeps me sharp, even when everything is on fire. CEnthusiastic and slightly chaotic — but always with useful information buried somewhere in the noise. DCalm and controlled through an earpiece, with a plan that covers every variable I haven't thought of yet. EBarely at all — silence is a language and they speak it fluently. NEXT QUESTION → 06 Your enemy is powerful, well-resourced, and has the upper hand. How should your partner approach them? The approach to the enemy defines the partnership. AInfiltrate their inner circle, learn everything, and dismantle them from inside out before they know we're there. BStudy the historical pattern — every villain of this type has a weakness written somewhere in the past. CGet them talking. The more they monologue, the more time I have to figure out how to beat them. DGo through them. Directly. With as much force as the terrain allows. EFind the one thing they haven't accounted for — there's always one thing — and make sure we're holding it. NEXT QUESTION → 07 Things go badly wrong and you're captured. What do you trust your partner to do? Who someone is when you need them most is the only thing that matters. ACome in alone, quietly, and get me out before anyone knows they were there. BHave already been working on the extraction since the moment I disappeared — the plan is already running. CCome in loud, come in fast, and worry about the collateral damage later — I'd do the same for them. DUse every resource, every contact, and bend every rule until I'm out — they don't leave people behind. ECharm their way in somehow, bluff through the hard part, and still manage to look good doing it. NEXT QUESTION → 08 What does your ideal partner bring to the table that you couldn't replace? A great partner fills the gap you didn't know you had. ATechnology that shouldn't exist yet and the training to use it under any conditions. BSurvival instinct so refined it borders on supernatural — and the scars to prove it's been tested. CKnowledge of history, language, and culture that makes them invaluable in places where force is useless. DThe ability to walk into any room in the world and immediately become the most trusted person in it. EStubbornness that refuses to accept a situation is hopeless — and the improvisational skill to back it up. NEXT QUESTION → 09 Every partnership has a cost. Which of these can you live with? No one comes without baggage. The question is whether you can carry it together. AA partner who never fully switches off — always watching exits, always calculating threats, even at dinner. BA partner who gets the job done brilliantly but has the emotional availability of a locked filing cabinet. CA partner who makes everything ten times more complicated than it needs to be — but who always comes through. DA partner who gets personally attached to every relic, ruin, and artefact we encounter, which slows everything down. EA partner who was not built for this and knows it — but shows up anyway, every time, without being asked. NEXT QUESTION → 10 It's the final moment. Everything is on the line. What do you need from your partner right now? The last question is the most honest one. AOne line. Absolutely dry. Delivered like the world isn't ending. Then we move. BNothing said at all — just a look that means we both already know what has to happen. CA plan I don't fully understand that somehow accounts for everything, delivered in thirty seconds flat. DA piece of historical context that reframes the entire situation and tells us exactly what to do next. ESomeone who steps forward instead of back — because that's who they've always been. REVEAL MY PARTNER → Your Partner Has Been Assigned Your Perfect Partner Is…Your answers have pointed to one action hero above all others. This is the person built to have your back — for better or considerably, spectacularly worse. RamboYour partner doesn't talk much, doesn't need to, and will have assessed every threat in your immediate environment before you've finished your first sentence. John Rambo is not a man of plans or politics — he is a force of nature shaped by survival, loyalty, and a capacity for endurance that goes beyond anything training can produce. He will not leave you behind. He has never left anyone behind who deserved to come home. What you get with Rambo is the most capable, most quietly ferocious partner imaginable — one who has been through things that would have broken anyone else, and who chose to keep going anyway. You'll never need to ask if he has your back. You'll just know. James BondYour partner will arrive perfectly dressed, perfectly briefed, and with a cover story so convincing it'll take you a moment to remember what's actually true. James Bond is the most professionally dangerous person in any room he enters — and the most disarmingly charming, which is the point. He operates in a world of layers, where nothing is what it appears and every advantage is used without apology. You'll never be bored. You'll occasionally be furious. But when it matters — when the mission is genuinely on the line and the margin for error has collapsed to nothing — Bond is exactly the partner you want. He has survived things that have no business being survivable. He does it with style. That is not nothing. Indiana JonesYour partner will know the history, the language, the cultural context, and exactly why the thing everyone else is ignoring is actually the most important thing in the room. Indiana Jones is brilliant, reckless, and occasionally impossible — but he is also one of the most resourceful, most genuinely knowledgeable partners you could find yourself beside. He approaches every situation with a scholar's eye and a brawler's instinct, which is an unusual combination and a remarkably effective one. He hates snakes and gets personally attached to objects of historical significance, both of which will slow you down at least once. It doesn't matter. What Indy brings is irreplaceable — and the adventures you'll have together will be the kind people write books about. Assuming you survive them. John McClaneYour partner was not supposed to be here. He does not have the right equipment, the right information, or anything approaching the right odds. He has a sarcastic remark and an absolute refusal to accept that the situation is as bad as it looks. John McClane is the greatest accidental hero in the history of action cinema — a man whose superpower is stubbornness, whose contingency plan is improvisation, and whose capacity to absorb punishment and keep moving would be alarming if it weren't so useful. He will complain the entire time. He will make it significantly more chaotic than it needed to be. And he will absolutely, unconditionally, without question come through when it counts. Yippee-ki-yay. Ethan HuntYour partner has already run seventeen scenarios by the time you've finished reading the briefing, and the plan he's settled on involves at least two things that should be physically impossible. Ethan Hunt operates at the absolute edge of human capability — technically, physically, and intellectually — and he brings the same relentless precision to protecting his partners that he brings to dismantling organisations that shouldn't exist. He is not easy to know and he will never fully tell you everything. But he will carry the weight of the mission so completely, so absolutely, that your job is simply to trust him — and the remarkable thing is that trusting him always turns out to be the right call. The mission will be impossible. He will complete it anyway. ↻ RETAKE THE QUIZ 6 'LEGO Batman: The Video Game' (2008) Image via TT Games The LEGO Batman franchise didn't become such a beloved success because it had a mediocre start. This series kicked off in 2008 with an absolute hit. People look back on LEGO Batman: The Video Game with so much nostalgia and love, and for good reason. This game is what got a lot of people into the Lego games, and that already makes it an incredibly important game to this day. This was also the first Lego game to not adapt a movie story, but create its own. Rather than taking the plot of the Batman movies that came before, a whole new narrative was written by Duncan Kinnaird, Phil Gray, and Dave Brown. This novel approach not only makes it unique, but it also allows players to be surprised at every turn. Not to mention, the humor is excellently executed and is the prime example of why many people prefer when LEGO games didn't have voice actors. 5 'Batman: Arkham Knight' (2015) Image via Warner Bros. Interactive Entertainment When it was revealed that a finale to the Batman: Arkham Asylum series was coming, people were super nervous about how Rocksteady Studios was going to stick the landing, or if they even could. With the team introducing an all-new villain (or so they thought) in the Arkham Knight (Troy Baker), fans were sure they were going to be in for a ride with this one. Batman: Arkham Knight gave players the new ability to pilot the Batmobile, which was very inventive and incredibly fun to play. While some people thought there was too much Batmobile, it really didn't matter much on the grand scale of the game. The story of Batman: Arkham Knight is excellently executed, with it adapting not just the villain of Scarecrow (John Noble), but the Red Hood, as well. This project wound up being an incredible finale to this beloved franchise, and is remembered for how well it wrapped up everyone's character arcs. 4 'LEGO Batman: Legacy of the Dark Knight' (2026) Image via TT Games 2026's LEGO Batman: Legacy of the Dark Knight isn't simply a new addition to the LEGO Batman video game universe, but the biggest love letter to Batman in recent years. The entire game is one gigantic homage to all of the Batman stories in cinema. Somehow, the team managed to weave together all of the iterations of Batman into one, and it works so well. Just this year, LEGO Batman: Legacy of the Dark Knight released to huge success and praise. Not only does it push the boundaries of what a typical LEGO game can offer, but it also ends up being one of the best-looking superhero games of all time. Made in Unreal Engine, the software behind this project is powerful, making this new LEGO entry one of the best Batman games ever made. 3 'Batman: The Telltale Series' (2016) Image via Telltale Everyone who plays a Batman game can be assumed to want to be The Dark Knight in some way, shape, or form, and the one and only Batman: The Telltale Series does so in a way no other adaptation of The World's Greatest Detective has before. With players getting to speak for the protagonist and make their own choices, this game is engrossing in a way that the Caped Crusader had never been before. Batman: The Telltale Series really focuses on its storytelling and the detective side of the Batman character, bringing a similar appeal to Matt Reeves' critically acclaimed The Batman. Getting to jump into—to be the mind of—Batman makes this project something truly special, and people genuinely mourn Batman: The Telltale Series after the rocky history the company has had. 2 'Batman: Arkham Asylum' (2009) Image via Rocksteady Every masterpiece has to begin somewhere, and Batman's video game masterpiece franchise began in 2008 with Batman: Arkham Asylum. This title genuinely revolutionized superhero gaming and changed the way comic book characters could be brought to life in the medium. The combat system specifically is something everyone marveled at. The way Rocksteady Studios brought the action to life in this 2009 hit was groundbreaking at the time. Players truly felt like the Bat with the combo system, different types of moves, and the stealth combat. It doesn't end at the gameplay, though, because the storytelling is also just as masterful. With critically acclaimed Batman writer Paul Dini helming the script, and the legendary Kevin Conroy and Mark Hamill bringing it to life, Batman: Arkham Asylum went down in history as something unforgettable. 1 'Batman: Arkham City' (2012) Image via Rocksteady Studios Batman: Arkham City does everything that a good sequel needs to do: It takes everything that made its predecessor great, expands upon it, and adds new concepts, too. This 2012 game doesn't just do that; it excels at it. With anything that Batman: Arkham Asylum could've done better, Batman: Arkham City steps up and says, "Watch this." The combat is upgraded, Kevin Conroy and Mark Hamill are as awesome as they always are, the story is one of the best the character has been through in all media, and the amount of exploration available makes this sequel genuinely phenomenal. There's a reason that, to this day, this second entry in the series remains known as one of the greatest superhero video games ever made.

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