Published Oct 19, 2026, 8:15 AM EDT Bruno Yonezawa is a Gaming Senior Writer for Screen Rant. He's been practicing professional journalism for over 10 years, and is also a communications specialist. He's played games all his life and turned that passionate hobby into a passionate career, in an industry where he's worked as a writer, editor, analyst, and more. A new update regarding the official map size for The Witcher 4 has been shared, and there’s something simply amazing about what has allegedly been revealed, prompting hope for the upcoming release. CD Projekt RED’s next big game in the series was officially announced a while ago, and since then, a few details have been shared with the public. For example, the first technical demo for The Witcher 4 showcased the in-game engine at work, highlighting a portion of Ciri’s adventure and what the game may look like when it does arrive. There have been a few rumors about the release date for The Witcher 4, with a lot of clues suggesting we may be looking at a 2028 launch. A more precise release window has yet to be confirmed by CD Projekt RED, but the 2028 period is, officially, what the developers are aiming for. There’s still a lot we don’t know about the upcoming game. For example, it’s uncertain which The Witcher 3 ending it will use, or if players will be able to pick one at the start of the campaign. However, we now know one major thing. Even before we got the latest details from the technical demo this year, a few details about the game had already been shared. In 2024, for example, CD Projekt RED made a brief comment about the map size of The Witcher 4. On the occasion, in an interview with Skill Up on YouTube, game director Sebastian Kalemba mentioned that “the map is definitely more or less [the same] when it comes to size, the amount of quests, more or less the same.” The comparison is drawn directly with The Witcher 3: Wild Hunt, the previous game in the series. During the interview, Kalemba mentions that the upcoming game will be big, but that the team is prioritizing “quality over quantity.” If the team’s mindset hasn’t changed over the past two years since the conversation, then we can expect great things from the size of The Witcher 4. In a conversation initiated by user leonardopk8 on Reddit, fans express their satisfaction with the statements and the idea of a sequel that isn’t necessarily larger for the sake of being bigger. The players aren’t wrong. Too often do we see sequels attempting to be better than their predecessors by increasing the amount of content, but at the cost of quality and player investment. Compared to other great open-world RPGs, The Witcher 3 feels a bit smaller in map size, even if it is still massive, but it makes up for that with a more focused story and fleshed-out details within the core locations that compose its playable world. The Witcher 3 never feels dragged out or set in a huge but empty world. If The Witcher 4 retains the same design philosophy as the game that came before it, then we’ll be lucky to play it when it comes out. An official update for The Witcher 4 was issued recently, confirming that CD Projekt RED is now operating with all hands on deck for the game. This does not necessarily mean it will arrive sooner than expected, but that the studio is currently focused on this project. Before the anticipated game arrives, however, players will be able to return to the Continent with the new and final DLC for The Witcher 3, called Songs of the Past. The new story expansion, set to arrive in 2027, will put players in control of Geralt one final time before he passes the torch onto Ciri in The Witcher 4. Systems Developer(s) CD Projekt Red Publisher(s) CD Projekt Red Engine Unreal Engine 5 Franchise The Witcher Genre(s) Action RPG, Open-World
The Witcher 4 Official Map Size Is Music To Our Ears
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