macOS 26.7 Code Hints at Two Unreleased Apple Game Controllers

macOS 26.7 Code Hints at Two Unreleased Apple Game Controllers

References to two unreleased controllers that identify as Apple hardware in code were spotted in the macOS 26.7 release candidate by MacRumors reader Pdfu. Apple's first macOS 26.7 release candidate came out in mid-August, and it was full of references to unreleased Apple devices, from iPhones and Macs to new home accessories. Pdfu has continued to dig into the RC, finding new details that were previously overlooked. There are GameController profiles for two hardware devices identified as T6502 and T1057, which Pdfu suggests could be Apple gaming controllers in development. The two controllers have different haptic designs and standard controller components, like a D-pad, dual thumbsticks, shoulder buttons, Home and Menu buttons, and analog triggers. T1057 also has accelerometer and gyroscope support, while T6502 doesn't. The code includes dedicated hardware plug-ins for each device as well, which suggests these are actual devices instead of placeholder code. There have been rumors about a possible Apple game controller over the years, but nothing has ever materialized. The code found in the first macOS Tahoe 26.7 RC could point to an Apple controller in the works, but it could also be referencing internal test hardware Apple uses for testing game controller code and support. Apple removed the code in the second ‌macOS Tahoe‌ 26.7 RC. Apple has had multiple opportunities to release a game controller. The company could have launched one alongside any version of the Apple TV, when Apple Arcade came out, or when the Vision Pro launched, but it didn't. Instead, Apple focused on building extensive support for third-party controllers. In 2015, Apple required ‌Apple TV‌ games to support the Siri Remote as a gaming controller, but gave that up in a matter of months. With the Vision Pro, it partnered with Sony to add Vision Pro support to the PlayStation VR2 Sense controllers instead of designing its own controller. Console makers have mastered the controller, and many people already have Xbox, PlayStation, or Nintendo controllers. There's little improvement to be made on controller ergonomics, but if Apple is working on a controller, features like Find My and instant cross-device pairing could set it apart from competitors. All of the references can be found in blacktop/ipsw-diffs on GitHub, with Pdfu's highlights available in the forum post. Popular StoriesiOS 27 Introduces New 'iPhone Handoff' FeatureWednesday September 2, 2026 12:35 pm PDT by Joe RossignolApple has added a new "iPhone Handoff" feature to iOS 27 that will allow you to switch between two iPhones while using the same phone number on each device. This functionality was briefly mentioned during the WWDC 2026 keynote in June, on a slide that listed hundreds of new features coming in iOS 27 and corresponding software updates, but Apple never shared any further details at the time. ...iPhone 18 Pro Prices Estimated Ahead of Apple Event Next WeekThursday September 3, 2026 3:41 am PDT by Tim HardwickLess than a week before Apple debuts new iPhone 18 Pro models, research firm TrendForce has estimated the prices of the devices based on the latest hardware cost environment. TrendForce's price estimates compared to last year's models look like this: Model Starting Price Model Starting Price Change iPhone 17 Pro $1,099 iPhone 18 Pro $...iPhone Ultra's Very High Price and Features Revealed in New ReportThursday September 3, 2026 7:33 am PDT by Joe RossignolAhead of Apple's event on Wednesday, September 9, where it is expected to unveil its first-ever foldable iPhone, Taiwanese research firm TrendForce today outlined the device's estimated price range, features, and some other key details. In the U.S., TrendForce estimated that the foldable iPhone will have a starting price of $2,099 to $2,299 and said the highest-end configurations could...

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