How To Get All 23 Achievements/Trophies In The Sinking City 2

How To Get All 23 Achievements/Trophies In The Sinking City 2

The Sinking City 2: Complete Achievement/Trophy Guide Published Aug 20, 2026, 2:18 PM EDT Gabrielle is a staff writer for TheGamer who began working in gaming journalism in May 2022, immediately after graduating cum laude with her Bachelors in English. A lifelong lover of in-depth RPGs and cozy simulation games alike, she enjoys having married her passions for both writing and video games in her work. She's spent her life chasing Platinum trophies and completionist collections, even before a company started paying her to do it on the internet. If you're looking to dive into a horror survival game that all but demands you mind your resources and ammo just as much as you mind your surroundings, then The Sinking City 2 will be right up your alley. Go up against all kinds of terrifying monsters and solve puzzles to work your way through this intriguing title. As you go, you'll collect a total of 23 achievements/trophies in The Sinking City 2, which will be awarded for anything from getting your hands on all kinds of weapons to defeating the boss at the end of the game's final chapter. Every Trophy/Achievement And How To Get It In the table below, you'll find information on how to earn all 23 total achievements or trophies for The Sinking City 2. This information includes the name of the achievement, what you'll need to do to earn it according to the text in the trophy list for The Sinking City 2, and any notes on how to go about unlocking it in-game. All Trophies And Achievements In The Sinking City 2 Name and Description How to Unlock Story-Based Achievements Welcome to Arkham! (Reach Miskatonic University.) Story related and cannot be missed if you finish the game. They tend to unlock after you've finished the cutscenes in the related area and segue into the next part. Soulmates (Perform the ritual.) Bodysnatchers (DIscharge yourself from Akeley Memorial.) Bigger Fish to Fry (Survive the Arkham Fish Market.) Timeless Dawn (Awaken.) Puzzle Trophies The Inheritance (Investigate the wall safe.) As you're working through the apartments in Part 1, you'll be able to look through apartment 5, which has a safe in the kitchen wall. The Other Gods (Investigate the church mystery.) Defeat the monster you're able to summon at the church in Part 3 by using the correct weapons in the correct spots in the church. The Red Press (Investigated the cursed press.) While exploring the printing house during Part 5, you'll need to put three plates into the printing press and flip them into the correct order. The Siren's Call (Investigate the alluring song.) Similar to the puzzle in the first part of the game, room 301 at the hotel in Part 6 has a safe for you to unlock. The Whisperers (Investigate the machine connected to the brains.) During the hospital explorations in Part 7-2, solve the puzzle involving the brains that you'll find in one of the rooms at the hospital. The Vault (Investigate the locked storage.) Before you leave the morgue in Part 7-3 toward the end of the hospital sections, find and use the code for the storage room in the area. The Damned (Investigate the sixteen punishments.) TBD The Drowned (Investigate the mysterious locker.) TBD All Other Achievements Behind Every Crate Man... (Unlock every Emergency Relief Crate in one playthrough.) Emergency Relief Crates are collectibles you can find around the map in The Sinking City 2. You'll need keys to unlock them, but they're always worth the effort, serving to upgrade some element of your build (inventory space, weapons, etc.). Find and unlock each one to pop this trophy, Mycophile (Listen to every Mushroom Jack broadcast in one playthrough.) To dive deeper into the story in the game, you'll want to be on the lookout for radios hidden throughout each part. They'll play a message that gives you additional tidbits of info about the game, and finding each one in a single playthrough unlocks this achievement. What Dreams Are Made Of (Obtain all Talents.) Talents in this game are unlocked in tiers, so you'll need to invest quite a lot of Dream Essence to obtain every talent. A Blast From the Past (Obtain the Grenade Launcher.) TBD Fast Friends (Obtain the Submachine Gun.) This weapon can be collected during Part 6 of the game, when you're exploring the hotel basement. Out of Your Shell (Obtain the Shotgun.) In Part 4, the Shotgun is behind the bar that you can access by going through the Safe Room. We Aim to Please (Obtain the Rifle.) During Part 7-2 after the Old Mask Face situation has resolved, collect the Rifle from the table in the room you unlock immediately on beginning this part of the game. Sterilizer (Defeat three nightmares in the hospital.) As you explore the final section of the hospital in Part 7-3, you'll need to look around to fight and clear three monsters hiding about. One can be found in the Upper Yard and the second is in the Maintenance Room, but the final one is after you leave the hospital, in the Restricted Area. From Oblivion (Read all the writings that weren't there before.) There will be additional documents to collect when you play through The Sinking City 2 on a NG+ playthrough. The achievement will trigger when you collect the final new addition. For Her (Unlock all achievements.) This trophy triggers in conjunction with your final regular trophy, which will likely be the From Oblivion achievement listed just above that requires a New Game Plus playthrough after you finish your first.

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