GTA 6 Doesn’t Compromise Scale For Detail, Rockstar Says
Rockstar's games are known for their impressive attention to detail, along with their massive scopes, and GTA 6 is seemingly going to up the ante in that regard. Rockstar boss Aaron Garbut said in an interview that a developer might compromise scale for detail or detail for interaction "but not with this project." "We went the other way," he told Game Informer. "Everything is dialed up--detail, scope, breadth, scale, interaction, and density." He went on to say Rockstar has never "created any...
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